6.837-1 Computer Graphics Course overviewby LearnOnline Through OCW
65 Pages |278 Views
This is an Introduction Lecture Notes on Computer GRaphics. It explains the structure of course and the details of course are Fundamentals of computer...
6.837-19 Monte Carlo Ray Tracing (Computer Graphics)by LearnOnline Through OCW
83 Pages|473 Views
This lecture notes introduces Monte Carlo Ray Tracing (Computer Graphics). The topics covered under this section are Principle of Monte-Carlo Ray Tra...
6.837-17 Shadows (Computer Graphics)by LearnOnline Through OCW
51 Pages |354 Views
The topics covered in this section are Shadows & Soft Shadows in Ray Tracing, Planar Shadows,Shadow Maps & Shadow Volumes.“Prof. Frédo Duran...
6.837-10 Curves and Surfaces ( Computer Graphics)by LearnOnline Through OCW
53 Pages|309 Views
The topics covered in this particular lecture notes are Limitations of Polygonal Models,PhongNormal Interpolation,Some Modeling Tools & Definition...
6.837-6 Linear Algebra Tutorial (Computer Graphics)by LearnOnline Through OCW
20 Pages |381 Views
This is a basic course for linear algebra . The topics covered in this section are Basic matrix operations (+, -, *), Cross and dot products, Determi...
6.837-7 Ray Tracing ( Computer Graphics)by LearnOnline Through OCW
59 Pages|259 Views
This lecture notes introduces Shadows, Reflection, Refraction and Recursive Ray Tracing.“Prof. Frédo Durand & Prof. Barbara ,6.837-7 Ray T...
Computer Vision in Graphics Productionby Lokesh Kumar
28 Pages |2939 Views
Where is computer vision useful in content production? Where is vision ued? What can and can’t current computer vision do?
Computer_Graphics_SECOMP_Pune_Uniby Pankaj Chandre
4 Pages|154 Views
Extending Expectation Propagation for Graphical Moby lee Luther
50 Pages |1733 Views
Extending Expectation Propagation for Graphical Models Yuan (Alan) Qi Joint work with Tom Minka Motivation Graphical models are widely used in...
6.837-4 Ray Casting 2: More Intersectionby LearnOnline Through OCW
51 Pages|200 Views
In this lecture notes we are going to continue with Ray Casting . Some fo the advanced techniques which are used in computer graphics are explained hs...
6.837-2 C++ Tutorialby LearnOnline Through OCW
21 Pages |205 Views
In computer graphics Algorithems have to be developed in c language or C++ language.Hence one need to underdtand throughly c C++. “Prof. Fr...
6.837-13 Graphics Pipeline 1: Perspective Transformations,by LearnOnline Through OCW
51 Pages|133 Views
In this lecture notes we will be learning about the Graphics Pipeline:Projective Transformations, Scan Conversion and various phases in graphics ...
6.837-14 Graphics Pipeline 2: Line Clipping and Rasterizationby LearnOnline Through OCW
62 Pages |131 Views
This lecture notes introduces The Graphics Pipeline: Line Clipping &Line Rasterization.Clipping is a process of Eliminate portions of objects out...
6.837-05 Transformations 2: In Modelingby LearnOnline Through OCW
56 Pages|81 Views
In this lecture notes we are going to continue with tranformations . The topics covered in this particular lecture notes are Transformations in Modeli...
6.837-11 Animation 1: Interpolation and Kinematicsby LearnOnline Through OCW
38 Pages |187 Views
In this lecture notes we will be learnning about Hermite Splines,Keyframing,Traditional Principles,Articulated Models,Forward Kinematics, Inverse Kin...
6.837-12 Animation 3: Dynamicsby LearnOnline Through OCW
48 Pages|112 Views
In this lecture notes we are going to continue with Animation .Topics covered under this section are Interpolation of rotations, quaternions :Euler a...
6.837-11 Animation 2: Orientation and Quaternionsby LearnOnline Through OCW
48 Pages |184 Views
In this lecture notes we are going to continue with Animation. Topics covered under this section are Interpolation of rotations, quaternions:Euler ang...
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