REGISTER TRANSFER AND MICROOPERATIONS : REGISTER TRANSFER AND MICROOPERATIONS • Register Transfer Language
• Register Transfer
• Bus and Memory Transfers
• Arithmetic Microoperations
• Logic Microoperations
• Shift Microoperations
• Arithmetic Logic Shift Unit
SIMPLE DIGITAL SYSTEMS : SIMPLE DIGITAL SYSTEMS Combinational and sequential circuits (learned in Chapters 1 and 2)
can be used to create simple digital systems.
These are the low-level building blocks of a digital computer.
Simple digital systems are frequently characterized in terms of
the registers they contain, and
the operations that they perform.
Typically,
What operations are performed on the data in the registers
What information is passed between registers
MICROOPERATIONS (1) : MICROOPERATIONS (1) Register Transfer Language The operations on the data in registers are called microoperations.
The functions built into registers are examples of microoperations
Shift
Load
Clear
Increment
…
MICROOPERATION (2) : MICROOPERATION (2) An elementary operation performed (during
one clock pulse), on the information stored
in one or more registers R f(R, R) f: shift, load, clear, increment, add, subtract, complement,
and, or, xor, … 1 clock cycle Register Transfer Language
ORGANIZATION OF A DIGITAL SYSTEM : ORGANIZATION OF A DIGITAL SYSTEM - Set of registers and their functions
- Microoperations set
Set of allowable microoperations provided
by the organization of the computer
- Control signals that initiate the sequence of
microoperations (to perform the functions) Definition of the (internal) organization of a computer Register Transfer Language
REGISTER TRANSFER LEVEL : REGISTER TRANSFER LEVEL Register Transfer Language Viewing a computer, or any digital system, in this way is called the register transfer level
This is because we’re focusing on
The system’s registers
The data transformations in them, and
The data transfers between them.
REGISTER TRANSFER LANGUAGE : REGISTER TRANSFER LANGUAGE Register Transfer Language Rather than specifying a digital system in words, a specific notation is used, register transfer language
For any function of the computer, the register transfer language can be used to describe the (sequence of) microoperations
Register transfer language
A symbolic language
A convenient tool for describing the internal organization of digital computers
Can also be used to facilitate the design process of digital systems.
DESIGNATION OF REGISTERS : DESIGNATION OF REGISTERS Register Transfer Language Registers are designated by capital letters, sometimes followed by numbers (e.g., A, R13, IR)
Often the names indicate function:
MAR - memory address register
PC - program counter
IR - instruction register
Registers and their contents can be viewed and represented in various ways
A register can be viewed as a single entity:
Registers may also be represented showing the bits of data they contain MAR
DESIGNATION OF REGISTERS : DESIGNATION OF REGISTERS Register Transfer Language R1 Register Numbering of bits Showing individual bits Subfields PC(H) PC(L) 15 8 7 0 - a register
- portion of a register
- a bit of a register Common ways of drawing the block diagram of a register 7 6 5 4 3 2 1 0 R2 15 0 Designation of a register
REGISTER TRANSFER : REGISTER TRANSFER Register Transfer Copying the contents of one register to another is a register transfer
A register transfer is indicated as
R2 R1
In this case the contents of register R2 are copied (loaded) into register R1
A simultaneous transfer of all bits from the source R1 to the destination register R2, during one clock pulse
Note that this is a non-destructive; i.e. the contents of R1 are not altered by copying (loading) them to R2
REGISTER TRANSFER : REGISTER TRANSFER Register Transfer A register transfer such as
R3 R5
Implies that the digital system has
the data lines from the source register (R5) to the destination register (R3)
Parallel load in the destination register (R3)
Control lines to perform the action
CONTROL FUNCTIONS : CONTROL FUNCTIONS Register Transfer Often actions need to only occur if a certain condition is true
This is similar to an “if” statement in a programming language
In digital systems, this is often done via a control signal, called a control function
If the signal is 1, the action takes place
This is represented as:
P: R2 R1
Which means “if P = 1, then load the contents of register R1 into register R2”, i.e., if (P = 1) then (R2 R1)
HARDWARE IMPLEMENTATION OF CONTROLLED TRANSFERS : HARDWARE IMPLEMENTATION OF CONTROLLED TRANSFERS Implementation of controlled transfer P: R2 R1 Block diagram Timing diagram Clock Register Transfer Transfer occurs here R2 R1 Control
Circuit Load P n Clock Load t t+1 The same clock controls the circuits that generate the control function
and the destination register
Registers are assumed to use positive-edge-triggered flip-flops
SIMULTANEOUS OPERATIONS : SIMULTANEOUS OPERATIONS Register Transfer If two or more operations are to occur simultaneously, they are separated with commas
P: R3 R5, MAR IR
Here, if the control function P = 1, load the contents of R5 into R3, and at the same time (clock), load the contents of register IR into register MAR
BASIC SYMBOLS FOR REGISTER TRANSFERS : BASIC SYMBOLS FOR REGISTER TRANSFERS Capital letters Denotes a register MAR, R2
& numerals
Parentheses () Denotes a part of a register R2(0-7), R2(L)
Arrow Denotes transfer of information R2 R1
Colon : Denotes termination of control function P:
Comma , Separates two micro-operations A B, B A Symbols Description Examples Register Transfer
CONNECTING REGISTRS : CONNECTING REGISTRS Register Transfer In a digital system with many registers, it is impractical to have data and control lines to directly allow each register to be loaded with the contents of every possible other registers
To completely connect n registers n(n-1) lines
O(n2) cost
This is not a realistic approach to use in a large digital system
Instead, take a different approach
Have one centralized set of circuits for data transfer – the bus
Have control circuits to select which register is the source, and which is the destination
BUS AND BUS TRANSFER : BUS AND BUS TRANSFER Bus is a path(of a group of wires) over which information is transferred, from any of several sources to any of several destinations. From a register to bus: BUS R Bus and Memory Transfers
TRANSFER FROM BUS TO A DESTINATION REGISTER : TRANSFER FROM BUS TO A DESTINATION REGISTER Three-State Bus Buffers Bus line with three-state buffers Reg. R0 Reg. R1 Reg. R2 Reg. R3 Bus lines 2 x 4 Decoder Load D 0 D 1 D 2 D 3 z w Select E (enable) Output Y=A if C=1
High-impedence if C=0 Normal input A Control input C Select Enable 0 1 2 3 S0 S1 A0 B0 C0 D0 Bus line for bit 0 Bus and Memory Transfers
BUS TRANSFER IN RTL : BUS TRANSFER IN RTL Bus and Memory Transfers Depending on whether the bus is to be mentioned explicitly or not, register transfer can be indicated as either
or
In the former case the bus is implicit, but in the latter, it is explicitly indicated R2 R1 BUS R1, R2 BUS
MEMORY (RAM) : MEMORY (RAM) Bus and Memory Transfers Memory (RAM) can be thought as a sequential circuits containing some number of registers
These registers hold the words of memory
Each of the r registers is indicated by an address
These addresses range from 0 to r-1
Each register (word) can hold n bits of data
Assume the RAM contains r = 2k words. It needs the following
n data input lines
n data output lines
k address lines
A Read control line
A Write control line
MEMORY TRANSFER : MEMORY TRANSFER Bus and Memory Transfers Collectively, the memory is viewed at the register level as a device, M.
Since it contains multiple locations, we must specify which address in memory we will be using
This is done by indexing memory references
Memory is usually accessed in computer systems by putting the desired address in a special register, the Memory Address Register (MAR, or AR)
When memory is accessed, the contents of the MAR get sent to the memory unit’s address lines M
MEMORY READ : MEMORY READ Bus and Memory Transfers To read a value from a location in memory and load it into a register, the register transfer language notation looks like this:
This causes the following to occur
The contents of the MAR get sent to the memory address lines
A Read (= 1) gets sent to the memory unit
The contents of the specified address are put on the memory’s output data lines
These get sent over the bus to be loaded into register R1 R1 M[MAR]
MEMORY WRITE : MEMORY WRITE Bus and Memory Transfers To write a value from a register to a location in memory looks like this in register transfer language:
This causes the following to occur
The contents of the MAR get sent to the memory address lines
A Write (= 1) gets sent to the memory unit
The values in register R1 get sent over the bus to the data input lines of the memory
The values get loaded into the specified address in the memory M[MAR] R1
SUMMARY OF R. TRANSFER MICROOPERATIONS : SUMMARY OF R. TRANSFER MICROOPERATIONS Bus and Memory Transfers A B Transfer content of reg. B into reg. A
AR DR(AD) Transfer content of AD portion of reg. DR into reg. AR
A constant Transfer a binary constant into reg. A
ABUS R1, Transfer content of R1 into bus A and, at the same time,
R2 ABUS transfer content of bus A into R2
AR Address register
DR Data register
M[R] Memory word specified by reg. R
M Equivalent to M[AR]
DR M Memory read operation: transfers content of
memory word specified by AR into DR
M DR Memory write operation: transfers content of
DR into memory word specified by AR
MICROOPERATIONS : MICROOPERATIONS Computer system microoperations are of four types: - Register transfer microoperations
- Arithmetic microoperations
- Logic microoperations
- Shift microoperations Arithmetic Microoperations
ARITHMETIC MICROOPERATIONS : ARITHMETIC MICROOPERATIONS Summary of Typical Arithmetic Micro-Operations Arithmetic Microoperations R3 R1 + R2 Contents of R1 plus R2 transferred to R3
R3 R1 - R2 Contents of R1 minus R2 transferred to R3
R2 R2’ Complement the contents of R2
R2 R2’+ 1 2's complement the contents of R2 (negate)
R3 R1 + R2’+ 1 subtraction
R1 R1 + 1 Increment
R1 R1 - 1 Decrement The basic arithmetic microoperations are
Addition
Subtraction
Increment
Decrement
The additional arithmetic microoperations are
Add with carry
Subtract with borrow
Transfer/Load
etc. …
BINARY ADDER / SUBTRACTOR / INCREMENTER : BINARY ADDER / SUBTRACTOR / INCREMENTER Binary Adder-Subtractor Binary Incrementer Binary Adder Arithmetic Microoperations
ARITHMETIC CIRCUIT : ARITHMETIC CIRCUIT S1 S0 0 1 2 3 4x1 MUX X0 Y0 C0 C1 D0 FA S1 S0 0 1 2 3 4x1 MUX X1 Y1 C1 C2 D1 FA S1 S0 0 1 2 3 4x1 MUX X2 Y2 C2 C3 D2 FA S1 S0 0 1 2 3 4x1 MUX X3 Y3 C3 C4 D3 FA Cout A0 B0 A1 B1 A2 B2 A3 B3 0 1 S0 S1 Cin S1 S0 Cin Y Output Microoperation
0 0 0 B D = A + B Add
0 0 1 B D = A + B + 1 Add with carry
0 1 0 B’ D = A + B’ Subtract with borrow
0 1 1 B’ D = A + B’+ 1 Subtract
1 0 0 0 D = A Transfer A
1 0 1 0 D = A + 1 Increment A
1 1 0 1 D = A - 1 Decrement A
1 1 1 1 D = A Transfer A Arithmetic Microoperations
LOGIC MICROOPERATIONS : LOGIC MICROOPERATIONS Logic Microoperations Specify binary operations on the strings of bits in registers
Logic microoperations are bit-wise operations, i.e., they work on the individual bits of data
useful for bit manipulations on binary data
useful for making logical decisions based on the bit value
There are, in principle, 16 different logic functions that can be defined over two binary input variables
However, most systems only implement four of these
AND (), OR (), XOR (), Complement/NOT
The others can be created from combination of these
LIST OF LOGIC MICROOPERATIONS : LIST OF LOGIC MICROOPERATIONS List of Logic Microoperations
- 16 different logic operations with 2 binary vars.
- n binary vars → functions 2 2 n Truth tables for 16 functions of 2 variables and the
corresponding 16 logic micro-operations Boolean
Function Micro-
Operations Name x 0 0 1 1
y 0 1 0 1 Logic Microoperations 0 0 0 0 F0 = 0 F 0 Clear
0 0 0 1 F1 = xy F A B AND
0 0 1 0 F2 = xy' F A B’
0 0 1 1 F3 = x F A Transfer A
0 1 0 0 F4 = x'y F A’ B
0 1 0 1 F5 = y F B Transfer B
0 1 1 0 F6 = x y F A B Exclusive-OR
0 1 1 1 F7 = x + y F A B OR
1 0 0 0 F8 = (x + y)' F A B)’ NOR
1 0 0 1 F9 = (x y)' F (A B)’ Exclusive-NOR
1 0 1 0 F10 = y' F B’ Complement B
1 0 1 1 F11 = x + y' F A B
1 1 0 0 F12 = x' F A’ Complement A
1 1 0 1 F13 = x' + y F A’ B
1 1 1 0 F14 = (xy)' F (A B)’ NAND
1 1 1 1 F15 = 1 F all 1's Set to all 1's
HARDWARE IMPLEMENTATION OF LOGIC MICROOPERATIONS : HARDWARE IMPLEMENTATION OF LOGIC MICROOPERATIONS 0 0 F = A B AND
0 1 F = AB OR
1 0 F = A B XOR
1 1 F = A’ Complement S1 S0 Output -operation Function table Logic Microoperations B A S S F 1 0 i i i 0 1 2 3 4 X 1 MUX Select
APPLICATIONS OF LOGIC MICROOPERATIONS : APPLICATIONS OF LOGIC MICROOPERATIONS Logic Microoperations Logic microoperations can be used to manipulate individual bits or a portions of a word in a register
Consider the data in a register A. In another register, B, is bit data that will be used to modify the contents of A
Selective-set A A + B
Selective-complement A A B
Selective-clear A A • B’
Mask (Delete) A A • B
Clear A A B
Insert A (A • B) + C
Compare A A B
. . .
SELECTIVE SET : SELECTIVE SET Logic Microoperations In a selective set operation, the bit pattern in B is used to set certain bits in A
1 1 0 0 At
1 0 1 0 B
1 1 1 0 At+1 (A A + B)
If a bit in B is set to 1, that same position in A gets set to 1, otherwise that bit in A keeps its previous value
SELECTIVE COMPLEMENT : SELECTIVE COMPLEMENT Logic Microoperations In a selective complement operation, the bit pattern in B is used to complement certain bits in A
1 1 0 0 At
1 0 1 0 B
0 1 1 0 At+1 (A A B)
If a bit in B is set to 1, that same position in A gets complemented from its original value, otherwise it is unchanged
SELECTIVE CLEAR : SELECTIVE CLEAR Logic Microoperations In a selective clear operation, the bit pattern in B is used to clear certain bits in A
1 1 0 0 At
1 0 1 0 B
0 1 0 0 At+1 (A A B’)
If a bit in B is set to 1, that same position in A gets set to 0, otherwise it is unchanged
MASK OPERATION : MASK OPERATION Logic Microoperations In a mask operation, the bit pattern in B is used to clear certain bits in A
1 1 0 0 At
1 0 1 0 B
1 0 0 0 At+1 (A A B)
If a bit in B is set to 0, that same position in A gets set to 0, otherwise it is unchanged
CLEAR OPERATION : CLEAR OPERATION Logic Microoperations In a clear operation, if the bits in the same position in A and B are the same, they are cleared in A, otherwise they are set in A
1 1 0 0 At
1 0 1 0 B
0 1 1 0 At+1 (A A B)
INSERT OPERATION : INSERT OPERATION Logic Microoperations An insert operation is used to introduce a specific bit pattern into A register, leaving the other bit positions unchanged
This is done as
A mask operation to clear the desired bit positions, followed by
An OR operation to introduce the new bits into the desired positions
Example
Suppose you wanted to introduce 1010 into the low order four bits of A: 1101 1000 1011 0001 A (Original) 1101 1000 1011 1010 A (Desired)
1101 1000 1011 0001 A (Original)
1111 1111 1111 0000 Mask
1101 1000 1011 0000 A (Intermediate)
0000 0000 0000 1010 Added bits
1101 1000 1011 1010 A (Desired)
SHIFT MICROOPERATIONS : SHIFT MICROOPERATIONS Shift Microoperations There are three types of shifts
Logical shift
Circular shift
Arithmetic shift
What differentiates them is the information that goes into the serial input Serial
input A right shift operation
A left shift operation Serial
input
LOGICAL SHIFT : LOGICAL SHIFT Shift Microoperations In a logical shift the serial input to the shift is a 0.
A right logical shift operation:
A left logical shift operation:
In a Register Transfer Language, the following notation is used
shl for a logical shift left
shr for a logical shift right
Examples:
R2 shr R2
R3 shl R3
CIRCULAR SHIFT : CIRCULAR SHIFT Shift Microoperations In a circular shift the serial input is the bit that is shifted out of the other end of the register.
A right circular shift operation:
A left circular shift operation:
In a RTL, the following notation is used
cil for a circular shift left
cir for a circular shift right
Examples:
R2 cir R2
R3 cil R3
ARITHMETIC SHIFT : ARITHMETIC SHIFT Shift Microoperations An arithmetic shift is meant for signed binary numbers (integer)
An arithmetic left shift multiplies a signed number by two
An arithmetic right shift divides a signed number by two
The main distinction of an arithmetic shift is that it must keep the sign of the number the same as it performs the multiplication or division
A right arithmetic shift operation:
A left arithmetic shift operation: sign
bit sign
bit
ARITHMETIC SHIFT : ARITHMETIC SHIFT Shift Microoperations An left arithmetic shift operation must be checked for the overflow 0 V Before the shift, if the leftmost two
bits differ, the shift will result in an
overflow In a RTL, the following notation is used
ashl for an arithmetic shift left
ashr for an arithmetic shift right
Examples:
R2 ashr R2
R3 ashl R3 sign
bit
HARDWARE IMPLEMENTATION OF SHIFT MICROOPERATIONS : HARDWARE IMPLEMENTATION OF SHIFT MICROOPERATIONS Shift Microoperations S 0 1 H0 MUX S 0 1 H1 MUX S 0 1 H2 MUX S 0 1 H3 MUX Select 0 for shift right (down)
1 for shift left (up) Serial
input (IR) A0 A1 A2 A3 Serial
input (IL)
ARITHMETIC LOGIC SHIFT UNIT : ARITHMETIC LOGIC SHIFT UNIT S3 S2 S1 S0 Cin Operation Function
0 0 0 0 0 F = A Transfer A
0 0 0 0 1 F = A + 1 Increment A
0 0 0 1 0 F = A + B Addition
0 0 0 1 1 F = A + B + 1 Add with carry
0 0 1 0 0 F = A + B’ Subtract with borrow
0 0 1 0 1 F = A + B’+ 1 Subtraction
0 0 1 1 0 F = A - 1 Decrement A
0 0 1 1 1 F = A TransferA
0 1 0 0 X F = A B AND
0 1 0 1 X F = A B OR
0 1 1 0 X F = A B XOR
0 1 1 1 X F = A’ Complement A
1 0 X X X F = shr A Shift right A into F
1 1 X X X F = shl A Shift left A into F Shift Microoperations Arithmetic Circuit Logic Circuit C C 4 x 1 MUX Select 0 1 2 3 F S3 S2 S1 S0 B A i A D A E shr shl i+1 i i i i+1 i-1 i i