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Multimedia Elements

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Computer Multimedia Sound, Animation, Video

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Multimedia Elements Sound, Animation, and Video : Multimedia Elements Sound, Animation, and Video

Sound : Sound Analog wave patterns – these wave patterns have two attributes Volume – the height of each peak in the sound wave Frequency – (sometimes referred to as pitch) the distance between the peaks. The greater the distance, the lower the sound. Image: scanned from Multimedia Concepts – James Schuman

Sampling : Sampling To include sound in a multimedia application, the sound waves must be converted from analog to digital form This conversion is called sampling – every fraction of a second a sample the of sound is recorded in digital bits

Sampling : Sampling Two factors affect the quality of digitized sound Sample rate – the number of times the sample is taken Most common sampling rates are: 11.025, 22.05, and 44.1 kHz Sample size – the amount of information stored about the sample Most common sampling sizes are: 8 and 16 bit

Sampling : Sampling Image: scanned from Multimedia Concepts – James Schuman

Sound File Formats : Sound File Formats WAV format – filename.wav AIFF (Audio Interchange File Format) AIFFC (compressed) RealAudio – filename.ra MP3 (mpeg layer 3)

Sound on the Internet : Sound on the Internet Your first consideration when using sound on the Internet is file size Uncompressed files can be very large A 10 second recording of an audio CD can be as large as 2MB

Sound Tips for the Internet : Sound Tips for the Internet

Sound Tips for the Internet : Sound Tips for the Internet

Animation on the Internet : Animation on the Internet Animation is an excellent way to provide appeal on a web site, choose from the following Animated text Animated GIF’s Marcomedia Director applications 3-D environments

2-D Animation : 2-D Animation Two types of animation exist Cel animation – based on changes that occur form one frame to the next Path animation – moves an object along a predetermined path on the screen

3-D Animation : 3-D Animation 3-D Animation involves three steps Modeling – creating the broad contours and structure of 3-D objects and scenes Animation – defining the object’s motion Rendering – giving objects attributes such as color, surface textures, and amounts of transparency

3-D Animation : 3-D Animation Image: scanned from Multimedia Concepts – James Schuman

3-D Animation Special Effects : 3-D Animation Special Effects Morphing – blending together two images into a series of images Warping – distorts a single image Virtual Reality – creates an environment that surrounds the user so that he or she becomes part of the experience

Slide15 : Animation Animated text – using the HTML command causes text to flash on and off Animated gif – using a software program to create a series of gif files such as GIF Builder Director movie – animation played using Shockwave plug-in 3-D environments – a computer language used to create 3-D images

Slide16 : Design Considerations Give the user control over whether or not to display or enlarge graphic images Allow the user to be active while graphic images are being displayed Provide feedback to the user by displaying the amount of time a file will take to download

Video : Video Video, like sound, is recorded and played an as analog signal Analog video must be digitized in order for it to put into a multimedia file Digital video has many advantages, but file size is important

Video : Video Several elements determine file size: Frame rate Image size Color depth To determine file size use the following formula: Frames per second X image size X color depth / 8 = file size

Video Compression and Editing : Video Compression and Editing There are two types of video compression Lossless – preserves the exact image throughout the compression Lossy – eliminates some of the data in the image (provides greater compression ratios than lossless) Remember – there is always a trade off, file size versus image quality

Video on the Internet : Video on the Internet There are two types of video transfer over the Internet HTTP (Hypertext Transfer Protocol) – downloads the entire video to the hard drive on the user’s computer RTSP (Real-Time Streaming Protocol) – is a continuous-playing, streaming technology in which the user’s computer is in constant contact with the server playing the video

Video Tips : Video Tips

Video Tips : Video Tips

The End : The End

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