Wii Remoteby Nick Porlides : Wii Remoteby Nick Porlides
So what's different about this device? : So what's different about this device? What makes the Wii remote stand out as far as a HCI example is how it gets the user more involved with the game system more than a traditional controller.
Motion sensing is a big part of the remote allowing the user to move the pointer on screen with the use of an optical sensor and accelerometer.
Features and add-ons : Features and add-ons The Wii remote itself is held in one hand and is pointed toward the TV while playing games.
The Nunchuk is a device with an analog joystick that can be attached to the Wii remote and also features motion sensing capabilities.
Features and add-ons : Features and add-ons The Wii remote can also be inserted in various peripherals
For racing games there is the Wii wheel which simulates a steering wheel
For the popular Guitar Hero Series, the Wii remote can be place inside the guitar.
Features and add-ons : Features and add-ons The Wii MotionPlus was recently announced by Nintendo.
It has improved rotational movement recognition and has more of a 1:1 ratio of actual movement to what is shown on screen.
Third party use : Third party use The amazing thing about the Wii remote is its uses aren’t limited to the Wii system.
It can connect to a computer through Bluetooth to simulate a mouse/keyboard.
It has been used in many situations such as business meetings as a pointing device for a presentation or as a remote control for robotics.
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The future.. : The future.. As with all technology, the Wii and its remote will eventually be replaced by something with more features and capabilities, but it has made a big leap from previous console controllers and how the user interacts with them. Now with Microsoft, Nintendo and Sony all in the gaming market, some pretty interesting is certainly right around the corner.
The End : The End