Assignment 2
Computer Programming
With Alice
Chapter1
Getting Started with Alice
1. Please read pages 6-8 in Learning to Program with Alice and answer the following questions:
List 3 ways in which a class (3D model) is similar to a blueprint for a house. (5 points)
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B. Can you have more than one object of the same class in the same world? Why or why not? (5 points)
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2. Complete Appendix A, Getting Started Part I: pages 283-297
Save and show teacher __________(20 points)
Name______________________
Course: Exploration
LP: ________
Assignment: 2
/30 points
Description
Beginning JAVA computer programming for storytelling.
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