Punk My Class Public Class

This is recurring class. Please check the schedule below.

Price:
Free
Duration:
30 minutes
Presented by:
Rating:

System & Device Check

About the Class

Punk My Class Help Desk

WHO? All ESL students who wish to improve their English by conducting games. Beginning ESL students should have a helper who is at intermediate or advanced level of English.

WHEN? Every Saturday on WizIQ

WHAT? The Edupunk encourages all to teach. More specifically to conduct games that teach. If you truly wish to perfect your English or any academic subject, the best way is to help another. This time is dedicated to help you find a fun way to help others.

Additional Info can be found here: http://myeslfriends.com/wordpress/lab-rats/ideas/

WHERE? WizIQ Edupunk classes can be found here: http://www.wiziq.com/class/search.aspx?qry=edupunk&status=upcoming

BEFORE YOU COME: Bring your ideas and materials for testing and "brain-storming". Also, please check your devices before class: http://www.wiziq.com/info/technicalinfo.aspx

 

Daily Schedule

Below is a daily schedule which you can view and scroll through. For more information about individual classes, games and fun activities please go to our blog site here:

Saturdays on The Edupunk Channel: http://theedupunk.com/saturday/

 

Language of instruction: English

Keywords: games, fun

Upcoming Classes

Edupunk English Introduction

Tuesday, May 29, 2012 11:00 AM

By: George Machlan

Price: Free

Comments

About George Machlan
(Teacher)

  • George Machlan
    George Machlan
  • 961 Followers
  • 525 Members recommend
  • 746 Classes conducted
  • 219 Tutorials added

Profile Summary

We do not need "them", we only need each other.

This group of pilgrims called "The Edupunk" are seeking a new paradigm for online learning. We hold to several core principals:
1. All can teach, all should teach
2. Mistakes and willing to risk mistakes are much prefered over the false goal of perfection.
3. Fun activities and gaming are not only more engaging, they are the key to a sustainable model for learning... anything.
4. Live interaction and group activities create the basis for deep and experiential learning.
5. Accountability and competition is the basis of our community. We build and only associate with leaders who can recognize that they and every member have knowledge to share.

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