Teaching Methods

 
Background information is given on educational theorists on how to teach including Locke, Rousseau,Thorndike, Skinner, Piaget, Bruner, Dewey, Vygotsky, and Gardner.
By: Candace
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Presentation Transcript
Slide1 : Candace Pauchnick Topic: Educational Theorists November 17, 2005
Slide2 : Should our school’s education be seen as a way to promote: or Which will encourage our students to become life-long learners? How can technology help in this adventure?
Slide3 : John Locke Jean-Jacques Rousseau Thorndike Skinner Piaget Bruner Dewey Vygotsky
Slide4 : He believed we are born naturally good and this influences how we learn from interacting with the environment. He was an optimist. (1632-1704) He said we are born with a “blank slate”. He felt human development does have an important impact on learning.
Slide5 : He discouraged learning from books but felt interacting with nature wasn’t as harmful. 1712-1778 He said we are born with goodness. But “Successful education is almost impossible because conditions (the evils of society from which we learn) are beyond our control,” and make us unhappy. He felt strongly the educational concepts from society greatly influenced human development. He was a pessimist.
Slide6 : Variations of schedules of rewards promotes stimulation and motivation for learners. Thorndike 1874-1948 Skinner 1904-1990 Rewarded behaviors become repeated behaviors. Better learning takes place by trial and error than observation or imitation. Educational computer games offer these things.
Slide7 : They offer many types of extrinsic & intrinsic rewards. Interaction can be very educational & fun. Have you ever played a computer game? Click on an answer: Yes or No
Slide8 : Educational games do promote learning. Then you know the educational fun they can offer! You’ve heard the bells and whistles if you get an answer correct. It’s nice to get an immediate explanation of an incorrect answer, too. Plus, you’ve enjoyed having control of what you are doing.
Slide9 : You can still get involved and see all the benefits educational games can offer. Computer games do promote learning! It’s has been shown students learn more by getting immediate feedback on incorrect answers. Hands-on, interactive games allows for individual control over learning. It’s fun to hear the bells and whistles when you get an answer correct.
Slide10 : Children learn better when they can discover concepts themselves. They learn more and they remember the information longer. Education Seen as Cognitivistic! Piaget 1896-1980 Bruner 1915- He identified human intellectual developmental stages to promote strategies for learning
Slide11 : Dewey 1859-1952 Community involvement Project-based learning activities Group activities Hands-on activities All promotes better learning! Vygotsky 1896-1934 The Zone of Proximal Dev. New ideas built on prior knowledge. Culture and social context affects learning.
Slide12 : A. Cognitivistic & Constructivistic styles of learning! Q. What type of activities promote this type of learning? Q. What promotes deeper learning with better memory retention? A. Project Based Learning activities. A. Exploring & solving real-life social problems. Q. What programs enable this type of learning? A. Check out iearn and ThinkQuest! (These are international Internet programs with many educational opportunities.) QUESTIONS ? ANSWERS ! ? ? ? ? ? ? ? ? ? ?
Slide13 : 9 Multiple Intelligences Supports the cognitivistic theory Supports the constructivistic theory The more intelligences involved, the deeper the learning. Click to hear the Interview with Gardner.
Slide14 : Computer software programs and Internet interactive programs provide: Visual, Verbal, Mathematical, Kinesthetic, Musical, Intrapersonal, Interpersonal, Naturalist, and Existentialist interaction. Adobe PageMill is a software program to aide students to make their own web pages. *ePals is an interactive online program where students can become involved in many activities with other students around the world. * = link
Slide15 : Investing in: a web camera an LCD projector a Smart Board a digital camera and a video camera, are some of the main types of computer equipment needed to enhance these type of programs.
Slide16 : From Locke to Gardner, theorists have been asking: “How do people learn?” “What motivates learners?” “What should schools teach and how?” Evidence, from innovative programs, show learning cannot be isolated but must involve the self-directed students interacting with other students, along with the community, tapping into several intelligences, while using technology to make it the fullest experience possible.
Slide17 : have shown the school’s education system should be seen as a way to promote human development to reach the highest intellectual potential for deep learning and create the motivation and critical thinking skills necessary to be a life-long learner. Our students deserve the best education!
Slide18 : Gardner, Howard, The Unschooled Mind, Basic Books, 1995. Jean-Jacques Rousseau link: http://www.infed.org/thinkers/et-rous.htm From: The encyclopaedia of informal education, by Michele Erina Doyle and Mark K. Smith (1997) John Locke link: http://www.ilt.columbia.edu/publications/locke_understanding.html From The Concise Columbia Encyclopedia. Copyright © 1991 by Columbia University Press. The George Lucas Educational Foundation, Edutopia, Jossey-Bass books, 2002. Thorndike and Skinner link: http://maxweber.hunter.cuny.edu/pub/eres/EDSPC715_MCINTYRE/BehavioristHistory.html